The work you'd hand a senior engineer, if you had a spare one.
Every engineering team has a list of work that matters and never gets staffed. It has no product owner, so it loses to the roadmap. It touches the pipeline, the cloud account or production, so it can't go to just anyone.
I take that work on one project at a time. We measure where things stand, I estimate what it will take, and you buy a pack of hours to start. You already have the leadership seat filled. I'm the hands.
One project at a time. I have room for one now.
The work every team has and never staffs.
These are the projects I take on. Each one has a number you can measure before and after, so you can tell whether it worked.
CI/CD that's too slow
When the pipeline is slow enough that people start something else while they wait, I find where the minutes go and take them out.
End-to-end tests nobody trusts
A slow, flaky suite gets rerun instead of read. I make it fast enough to run and reliable enough that a red means something.
An AWS account nobody can explain
Resources nobody can name and a bill nobody can break down. I work out what everything is, who owns it and what it costs, then remove what shouldn't be there.
The security backlog
It grows every week and gets attention once a year. I work through it starting with what an attacker could actually reach, and leave the rest with an owner and a date.
Cloudflare in front of the app
DDoS protection, firewall rules and rate limits set up on purpose, so the defaults stop being your security policy.
AI-built apps from outside engineering
Someone built it because they needed it. It works, and people depend on it. I make it safe to keep: what it touches, how it deploys, the tests that pin what matters, and who owns it.
Telemetry that tells you first
If you hear about outages from customers, the monitoring isn't doing its job. I set up logging, alerting and product analytics with tools like Better Stack, PostHog and Datadog, tuned so the alerts get read.
Something else on your list?
If it matters, has a number, and keeps losing to the sprint, it probably fits.
Tell me what it is →An estimate, a pack of hours, and regular check-ins.
You're never more than one pack away from stopping. Here is how a project runs.
Measure and estimate
We start with a short look at where things stand. It produces the starting number: minutes per build, dollars per month, open criticals. Then I give you my best estimate of the hours it will take. It is an estimate, and I say so.
Work in packs, with check-ins
You buy a pack of hours, not the whole estimate. I work in small changes your team can review, and one person on your side approves anything that touches production. Each check-in shows what was done, where the hours went, and where the number stands.
Extend or stop
If the pace and the quality are what you hoped for, you buy the next pack. If they aren't, you stop, and I hand everything back clean: the work so far, the notes, and what I'd do next.
Hands, not a seat at the table.
This is senior engineering work under your direction. If what you need is someone to lead, that is a different conversation, and a different contract.
Heads-down by choice
You have a CTO or a VP of Engineering, and I take direction from them. I'm glad to give advice whenever you want it. My goal here is to be the person who gets the work done.
One owner, no standup
This work needs no product context and no daily meeting. It does need one person who can answer a question the same day. It is not a fit for on-call or sprint ceremonies.
Agents do the typing
AI agents write much of the code. My time goes to deciding, verifying and reviewing, which is why one senior engineer can finish a project like this without joining your team.
Work that moved the numbers.
Lead time reduction
Led modernization from legacy PHP to Django APIs and a TypeScript/React SPA, cutting lead time by roughly half.
Platform surge absorbed
Scaled a mission-critical platform through an immediate 3x surge in usage without outages or major rework.
From a founder I built for.
“When we set out to bring a new platform to life, we needed more than ideas. We needed execution, speed, and judgment. Nate-Land Studios LLC delivered on all three.
From early product framing through hands-on build and iteration, Nathan helped turn an early concept into a functioning tool that teams could actually use. What stood out most was ownership — not just building features, but thinking through real-world usage, operational handoff, edge cases, and scale considerations early, not after the fact.”
Nate-Land Studios